InputBindingList_t { m_Bindings = [ InputBinding_t { m_Context = "Camera" m_Command = "MoveCameraForward3D" m_Input = "W" }, InputBinding_t { m_Context = "Camera" m_Command = "MoveCameraLeft3D" m_Input = "A" }, InputBinding_t { m_Context = "Camera" m_Command = "MoveCameraBackward3D" m_Input = "S" }, InputBinding_t { m_Context = "Camera" m_Command = "MoveCameraRight3D" m_Input = "D" }, InputBinding_t { m_Context = "Camera" m_Command = "MouseControlCamera2D" m_Input = "RMouse" }, InputBinding_t { m_Context = "Camera" m_Command = "MouseControlCamera3D" m_Input = "RMouse" }, InputBinding_t { m_Context = "Camera" m_Command = "MouseControlCamera3D_Toggle" m_Input = "Z" }, InputBinding_t { m_Context = "Camera" m_Command = "HorizontalStrafeCamera" m_Input = "Shift" }, InputBinding_t { m_Context = "Camera" m_Command = "VerticalStrafeCamera" m_Input = "LMouse" }, InputBinding_t { m_Context = "Camera" m_Command = "ZoomCameraIn" m_Input = "MWheelUp" }, InputBinding_t { m_Context = "Camera" m_Command = "ZoomCameraOut" m_Input = "MWheelDn" }, InputBinding_t { m_Context = "Camera" m_Command = "ZoomAllCamerasIn" m_Input = "Ctrl+MWheelUp" }, InputBinding_t { m_Context = "Camera" m_Command = "ZoomAllCamerasOut" m_Input = "Ctrl+MWheelDn" }, InputBinding_t { m_Context = "Camera" m_Command = "ToggleLockCameraHeight" m_Input = "Ctrl+L" }, // Modo maya mapping version InputBinding_t { m_Context = "Camera" m_Command = "ZoomForwardBack2D" m_Input = "Alt+RMouse" }, InputBinding_t { m_Context = "Camera" m_Command = "ZoomForwardBack3D" m_Input = "Alt+RMouse" }, InputBinding_t { m_Context = "Camera" m_Command = "PanCamera3D" m_Input = "Alt+MMouse" }, InputBinding_t { m_Context = "Camera" m_Command = "RotateAboutTarget3D" m_Input = "Alt+LMouse" }, InputBinding_t { m_Context = "Camera" m_Command = "MouseLook3D" m_Input = "Shift" }, InputBinding_t { m_Context = "Camera" m_Command = "SnapCameraToSelection" m_Input = "Shift+A" }, InputBinding_t { m_Context = "Camera" m_Command = "MouseControlCamera2D" m_Input = "Alt+MMouse" }, InputBinding_t { m_Context = "LightingControl" m_Command = "ToggleLights" m_Input = "Ctrl+Shift+L" }, InputBinding_t { m_Context = "LightingControl" m_Command = "RotateLights" m_Input = "L+LMouse" }, InputBinding_t { m_Context = "LightingControl" m_Command = "ReloadLightRigDefinitions" m_Input = "Alt+L" }, InputBinding_t { m_Context = "ToolSceneGizmo" m_Command = "Drag" m_Input = "LMouse" }, ] }